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・ Crimson rosella
・ Crimson Route
・ Crimson Sabre
・ Crimson Satan
・ Crimson Sea
・ Crimson seedcracker
・ Crimson shining parrot
・ Crimson Shore
・ Crimson Skies
・ Crimson Skies (album)
・ Crimson Skies (video game)
・ Crimson snapper
・ Crimson Spell
・ Crimson Springs, West Virginia
・ Crimson sunbird
Crimson Tears
・ Crimson Thorn
・ Crimson Thunder
・ Crimson Tide
・ Crimson Tide (film)
・ Crimson Tide Sports Network
・ Crimson Tide/Deep Blue Sea
・ Crimson tip
・ Crimson Tonight
・ Crimson topaz
・ Crimson Trace
・ Crimson Viper
・ Crimson White & Indigo
・ Crimson-backed flameback
・ Crimson-backed sunbird


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Crimson Tears : ウィキペディア英語版
Crimson Tears

is a cel-shaded 2004 sci-fi beat 'em up game developed by Spike and Dream Factory for the PlayStation 2.
The game is set in Tokyo in the year 2049 and revolves around three characters whose home has been destroyed. As seen on the game's front cover, this trio seems human; however, they are actually bio-engineered weapons developed by a company named A.R.M.A. called "mutanoids". A notable feature of Crimson Tears is that the levels are generated on the fly using templates, as opposed to a predefined game worlds that are the same every time.
The game plays similarly to many dungeon crawlers except that the combat is in real-time. Unlike in most sixth generation games, the levels are completely flat.
==Reception==

The game received "mixed" reviews according to video game review aggregator Metacritic.〔 While critics praised the game's cel-shaded graphics and anime cutscenes, they criticized the game's repetitive nature.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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